Sunday, October 7, 2007

Why the PS3's lack of backwards compatibility is upsetting [update 1]

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Due to popular demand from a previous editorial (this is a blog, after all, and editorializing does happen from time to time), we thought it best to clarify further why, exactly, we feel Sony's move to drop backwards compatibility from the 40GB PAL model was at best misguided and at worst cruel to its consumer base.

First off, the cost to Sony for including the software emulation is very minimal. Though some people have cited the Emotion Engine and Graphics Synthesizer, the combo chip was removed from the PAL design in late February 2007 and cost an estimated $27. Essentially, the software emulation has been running entirely on PS3 hardware for the full extent of its tenure in the PAL region. So that $27 that Sony is presumably saving by not using software backwards compatibility is misinformed.

Regarding PS One titles, Sony has told GameSpot that they will be compatible, which is a good sign. But why not extend those compatibility options to the PS2 library? As previously denoted, that software in its present form runs fine on PS3 hardware.

Continue reading Why the PS3's lack of backwards compatibility is upsetting [update 1]

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[via] Joystiq

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